![]() ![]() Therefore, tactics and planning are emphasized over mere brute force. SWAT 4 is a tactical shooter, where characters can be killed easily and in few hits. In SWAT 4, players control a police tactical unit as they are deployed to handle situations such as arrest warrants, hostage-takings, bomb threats, and shootouts. An expansion pack, SWAT 4: The Stetchkov Syndicate, was released in 2006. The game was well-received by critics and players. Like the rest of the SWAT series, SWAT 4 places heavy emphasis on following proper police procedure, minimizing casualties, and ensuring the safe apprehension of enemies as opposed to simply killing them. SWAT 4 was built on Irrational Games' Vengeance Engine powered by Unreal Engine 2 technology. In SWAT 4, the player commands a police SWAT team in the city of Fairview, New York. It is the ninth installment in the Police Quest series and the fourth installment in the SWAT subseries. SWAT 4 is a 2005 tactical first-person shooter video game developed by Irrational Games and published by Sierra Entertainment ( Vivendi Universal Games) exclusively for Microsoft Windows.
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